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- # Default .INI file for UltraSound LOADPATS.EXE
- #
- # Used to load patches for AIL 32
- #
- # Original by Jayeson Lee-Steere
- # June 21, 1994 - revamped by Lee Ingraham
-
- # Generally it is best to place all custom modifications at the top.
- # Patches are loaded in the order presented until all of the UltraSound
- # memory is used.
-
- #New - 94/03/11 - Allows options for different memory sizes to be specified
- #Command line options -8,-16,-F22,-F44 override these.
- #O mem_size(256,512,768,1024) bits(8,16) freq(22,44)
- O 256 8 22
- O 512 8 22
- O 768 8 44
- O 1024 8 44
-
- #Format of each line is
- #(M,P)inst_number gm_inst_number mapping_1 mapping_2 mapping_3 [patch_name]
- #
- # You do not need to have a line for every possible instrument. Any
- # instrument not specified will produce no sound if played.
- #
- # where:
- # M: means melodic patch
- # P: means percussive patch
- # inst_number: program change number in sequence. i.e. If your sequence
- # uses melodic instrument 24, then the line starting with
- # M024 will affect what is played.
- # gm_inst_number: general midi patch number. Allows instruments to be
- # remapped. When using GM sequences, this should be
- # the same as inst_number. This feature is now somewhat
- # unnecessary, since GM sequences are usually available.
- # mappings: 'mapping_1'-'mapping_3' specifiy how the instrument is mapped
- # to other instruments when the instrument is not loaded due
- # to the UltraSound memory being filled. If a mapping is the
- # same number as 'inst_number', it is ignored.
- #
- # mapping_1: If the instrument specified in 'inst_number' does not get loaded
- # AND the instrument specified in 'mapping_1' is loaded, the
- # instrument specified in 'inst_number' is mapped to the
- # instrument specified in 'mapping_1'.
- # mapping_2: If no mapping occured because of 'mapping_1', then 'mapping_2'
- # is processed the same way as 'mapping_1'.
- # mapping_3: If no mapping occured because of 'mapping_1' or 'mapping_2',
- # then 'mapping_3' is processed the same way as 'mapping_1'.
- # patch_name: If 'patch_name' is specified, the extension .PAT will be
- # added to the end and this patch file will be loaded instead
- # of the specified general midi instrument.
- # Here is an example:
- #
- # M001 001 001 002 003 hotpaino
- # Here hotpiano.pat will be loaded as instrument 1 in place of the default
- # general midi brite piano. If there is not enough memory to load
- # hotpiano.pat, it will be mapped to instrument 2 (note that mapping 1 is
- # ignored). If instrument 2 is not loaded it will be mapped to instrument 3.
- # If instrument 3 is not loaded the instrument is not mapped to anything and
- # attempting to play instrument 1 will result in no sound being produced.
-
- # 256K and above
- M000 000 000 000 000 ;Acoustic Grand Piano
- M004 004 004 004 000 ;Rhodes Piano
- M006 006 006 006 000 ;Harpsichord
- M009 009 009 008 000 ;Glockenspiel
- M012 012 012 012 000 ;Marimba
- M016 016 016 016 16 ;Hammond Organ
- M033 033 033 033 033 ;Electric Bass (fingered)
- M040 040 040 040 040 ;Violin
- M056 056 056 056 056 ;Trumpet
- M065 065 065 065 065 ;Alto Sax
- M068 068 068 068 065 ;Oboe
- M073 073 073 073 073 ;Flute
-
- P082 082 082 082 082 ;Shaker
- P036 036 036 036 036 ;Bass Drum 1
- P037 037 037 037 082 ;Side Stick
- P038 038 038 038 038 ;Acoustic Snare
- P039 039 039 039 039 ;Hand Clap
- P042 042 042 042 082 ;Closed High Hat
- P049 049 049 049 051 ;Crash Cymbal 1
- P051 051 051 051 042 ;Ride Cymbal 1
- P043 043 043 041 045 ;High Floor Tom
- P045 045 045 043 047 ;Low Tom
-
- M030 030 030 030 040 ;Distortion Guitar
- M036 036 036 036 033 ;Slap Bass 1
- M025 025 025 025 000 ;Acoustic Guitar (Steel)
- M028 028 028 025 000 ;Electric Guitar (muted)
- M051 051 051 051 040 ;Synth Strings 2
- M055 055 055 055 040 ;Orchestra Hit
- M076 076 076 076 073 ;Blow Bottle
- M088 088 088 088 073 ;Pad 1 (new age)
- M101 101 088 088 073 ;FX 6 (goblins)
- M080 080 080 080 073 ;Lead 1 (square)
-
- # 512K and above
- M019 019 016 016 016 ;Church Organ
- M020 020 020 020 016 ;Reed Organ
- M054 054 054 054 073 ;Synth Voice
- M061 061 061 061 056 ;Brass Section
-
- P047 047 047 045 048 ;Low-Mid Tom
- P046 046 046 046 042 ;Open High Hat
- P060 060 060 060 061 ;Hi Bongo
- P061 061 061 061 060 ;Low Bongo
- P067 067 067 068 060 ;High Agogo
- P071 071 071 071 082 ;Short Whistle
- P076 076 076 077 060 ;High Wood Block
- P080 080 080 042 082 ;Mute Triangle
- P081 081 081 046 034 ;Open Triangle
-
- M049 049 049 049 051 ;String Ensemble 2
- M096 096 096 101 065 ;FX 1 (rain)
- M052 052 048 052 042 ;Choir Ahhs
- M060 060 056 060 056 ;French Horn
- M071 071 071 071 065 ;Clarinet
-
- P041 041 041 043 045 ;Low Floor Tom
- P048 048 048 047 050 ;Hi-Mid Tom
- P062 062 062 060 082 ;Mute High Conga
- P063 063 063 061 082 ;Open High Conga
- P064 064 064 064 061 ;Low Conga
- P065 065 065 065 060 ;High Timbale
- P066 066 066 065 061 ;Low Timbale
- P068 068 068 067 061 ;Low Agogo
- P072 072 072 072 071 ;Long Whislte
- P073 073 073 073 082 ;Short Guiro
- P074 074 074 074 073 ;Long Guiro
- P077 077 077 076 061 ;Low Wood Block
- P075 075 075 076 060 ;Claves
-
- M038 038 038 038 033 ;Synth Bass 1
- M027 027 027 025 000 ;Electric Guitar (clean)
- M031 031 030 031 040 ;Guitar Harmonics
- M046 046 046 025 004 ;Orchestral Harp
- M097 097 097 088 065 ;FX 2 (soundtrack)
- M099 099 099 088 065 ;FX 4 (atmosphere)
- M105 105 105 025 000 ;Banjo
- M045 045 045 028 012 ;Pizzicato Strings
- M023 023 016 023 020 ;Tango Accordian
-
- P050 050 050 048 047 ;High Tom
- P029 029 029 029 029 ;Scratch Push
- P030 030 030 030 030 ;Scratch Pull
- P054 054 082 082 082 ;Tambourine
-
- M127 127 127 127 127 ;Gunshot
- M123 123 123 123 123 ;Bird Tweet
- M124 124 124 124 124 ;Telephone Ring
- M125 125 125 125 125 ;Helicopter
- M126 126 126 126 126 ;Applause
-
- M047 047 047 047 047 ;Timpani
- M119 119 119 119 119 ;Reverse Cymbal
- M104 104 104 104 025 ;Sitar
- M086 086 086 086 056 ;Lead 7 (fifths)
- M114 114 114 012 000 ;Steel Drums
- M109 109 109 109 065 ;Bagpipe
-
- #discards (won't seriously compromise patch set if not loaded)
- M001 001 001 001 000 ;Bright Accoustic Piano
- M002 002 002 004 000 ;Electric Grand Piano
- M003 003 003 003 000 ;Honky Tonk Piano
- M005 005 005 005 004 ;Chorused Piano
- M007 007 007 006 000 ;Clavinet
- M008 008 008 009 000 ;Celesta
- M010 010 010 009 000 ;Music Box
- M011 011 011 011 012 ;Vibraphone
- M013 013 013 013 012 ;Xylophone
- M014 014 014 014 009 ;Tubular Bells
- M015 015 015 015 009 ;Dulcimer
- M017 017 017 017 012 ;Percussive Organ
- M018 018 018 020 016 ;Rock Organ
- M021 021 023 020 016 ;Accordian
- M022 022 023 020 016 ;Harmonica
- M024 024 024 025 000 ;Acoustic Guitar (Nylon)
- M026 026 026 027 000 ;Electric Guitar (jazz)
- M029 029 030 029 040 ;Overdriven Guitar
- M032 032 032 032 033 ;Acoustic Bass
- M034 034 034 034 028 ;Electric Bass (picked)
- M035 035 035 035 033 ;Fretless Bass
- M037 037 037 036 033 ;Slap Bass 2
- M039 039 039 038 033 ;Synth Bass 2
- M041 041 041 041 040 ;Viola
- M042 042 042 042 040 ;Cello
- M043 043 043 043 040 ;Contrabass
- M044 044 044 051 040 ;Tremolo Strings
- M048 048 048 051 040 ;String Ensemble 1
- M050 050 050 051 040 ;Synth Strings 1
- M053 053 053 054 073 ;Voice Oohs
- M057 057 057 057 056 ;Trombone
- M058 058 058 058 056 ;Tuba
- M059 059 059 059 056 ;Muted Trumpet
- M062 062 062 062 056 ;Synth Brass 1
- M063 063 063 060 056 ;Synth Brass 2
- M064 064 064 064 065 ;Soprano Sax
- M066 066 066 066 065 ;Tenor Sax
- M067 067 067 067 065 ;Baritone Sax
- M069 069 069 069 068 ;English Horn
- M070 070 070 070 068 ;Bassoon
- M072 072 072 072 073 ;Piccolo
- M074 074 074 074 073 ;Recorder
- M075 075 075 076 073 ;Pan Flute
- M077 077 077 076 073 ;Shakuhachi
- M078 078 078 078 073 ;Whistle
- M079 079 079 079 073 ;Ocarina
- M081 081 081 061 065 ;Lead 2 (sawtooth)
- M082 082 082 076 073 ;Lead 3 (calliope)
- M083 083 083 076 073 ;Lead 4 (chiff)
- M084 084 084 030 006 ;Lead 5 (charang)
- M085 085 085 054 073 ;Lead 6 (voice)
- M087 087 087 080 065 ;Lead 8 (bass+lead)
- M089 089 088 089 073 ;Pad 2 (warm)
- M090 090 088 090 073 ;Pad 3 (polysynth)
- M091 091 091 054 073 ;Pad 4 (choir)
- M092 092 092 054 073 ;Pad 5 (bowed)
- M093 093 088 093 073 ;Pad 6 (metallic)
- M094 094 094 054 073 ;Pad 7 (halo)
- M095 095 101 054 073 ;Pad 8 (sweep)
- M098 098 096 101 065 ;FX 3 (crystal)
- M100 100 096 101 065 ;FX 5 (brightness)
- M102 102 102 054 073 ;FX 7 (echoes)
- M103 103 099 088 073 ;FX 8 (sci-fi)
- M106 106 106 105 000 ;Shamisen
- M107 107 107 105 000 ;Koto
- M108 108 108 012 000 ;Kalimba
- M110 110 110 110 040 ;Fiddle
- M111 111 111 111 068 ;Shanai
- M112 112 009 112 000 ;Tinkle Bell
- M113 113 113 012 000 ;Agogo
- M115 115 115 012 000 ;Woodblock
- M116 116 047 116 000 ;Taiko Drum
- M117 117 117 117 047 ;Melodic Tom
- M118 118 047 118 117 ;Synth Drum
- M120 120 120 120 120 ;Guitar Fret Noise
- M121 121 076 121 073 ;Breath Noise
- M122 122 122 122 126 ;Seashore
-
- P027 027 027 027 082 ;Highq
- P028 028 028 046 082 ;Slap
- P031 031 031 037 082 ;Sticks
- P032 032 032 032 032 ;Square Click
- P033 033 033 033 033 ;Metronome Click
- P034 034 034 034 034 ;Metronome Bell
- P035 035 035 035 036 ;Acoustic Bass Drum
- P040 040 040 040 038 ;Electric Snare
- P044 044 044 046 082 ;Pedal High Hat
- P052 052 052 052 049 ;Chinese Cymbal
- P053 053 053 053 051 ;Ride Bell
- P055 055 055 055 049 ;Splash Cymbal
- P056 056 056 067 082 ;Cowbell
- P057 057 057 057 049 ;Crash Cymbal 2
- P058 058 058 058 074 ;Vibraslap
- P059 059 059 051 049 ;Ride Cymbal 2
- P069 069 069 069 082 ;Cabasa
- P070 070 070 070 082 ;Maracas
- P078 078 078 029 082 ;Mute Cuica
- P079 079 079 030 082 ;Open Cuica
- P083 083 083 083 034 ;Jingle Bell
- P084 084 084 084 034 ;Bell Tree
- P085 085 085 085 085 ;Castinets
- P086 086 041 043 045 ;Mute Surdo
- P087 087 041 043 045 ;Open Surdo
-
- # End
-